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Chapter III: The Irish Invasion Myths
The Celtic Cosmogony
Among those secret doctrines about the
"nature of things" which, as
Ciesar tells us, the Druids never would commit to writing, was there any-thing
in the nature of a cosmogony, any account of the origin of the world and of man?
There surely was. It would be strange indeed if; alone among the races or the
world, the Celts had no world-myth. The spectacle of the universe with all its
vast and mysterious phenomena in heaven and on earth has aroused, first the
imagination, afterwards the speculative reason, in every people which is capable
of either. The Celts had both in abundance, yet, except for that one phrase
about the "indestructibility" of the world handed down to us by Strabo,
we know nothing of their early imaginings or their reasoning's on this subject.
Ireland possesses a copious legendary literature. All of this, no doubt, assumed
its present form in Christian times; yet so much essential paganism has been
allowed to remain in it that it would be strange if Christian infuences had led
to the excision of everything in these ancient texts that pointed to a.
non-Christian conception of the origin of things - if Christian editors and
transmitters had never given us even the least glimmer of the existence of such
a conception. Yet the fact is that they do not give it; there is nothing in the
most ancient legendary literature of the Irish Gaels, which is the oldest Celtic
literature in existence, corresponding to the Babylonian conquest of Chaos, or
the wild Norse myth of the making of Midgard out of the corpse of Ymir, or the
Egyptian creation of the universe out of the primeval Water by Thoth, the Word
of God, or even to the primitive folk-lore conceptions found in almost every savage tribe. That the Druids had some
doctrine on this subject it is impossible to doubt. But, by resolutely confining
it to the initiated and forbidding all lay speculation on the subject, they seem
to have completely stifled the myth-making instinct in regard to questions of
cosmogony among the people at large, and ensured that when their own order
perished, their teaching, whatever it was, should die with them.
In the early Irish accounts, therefore, of the beginnings of things, we find
that it is not with the World that the narrators make their start-it is simply
with their own country, with Ireland. It was the practice, indeed, to prefix to
these narratives of early invasions and colonisations the Scriptural account of
the making of the world and man, and this shows that something of the kind was
felt to be required; but what took the place of the Biblical narrative in
pre-Christian days we do not know, and, unfortunately, are now never likely to
know.
The Cycles of Irish Legend
Irish mythical and legendary literature, as we have it in the most ancient
form, may be said to fall into four main divisions, and to these we shall adhere
in our presentation of it in this volume. They are, in chronological order, the
Mythological Cycle, or Cycle of the Invasions, the Ultonian or Conorian Cycle,
the Ossianic or Fenian Cycle, and a multitude of miscellaneous tales and legends
which it is hard to fit into any historical framework.
The Mythological Cycle
The Mythological Cycle comprises the following sections:
1. The coming of Partholan into Ireland.
2. The coming of Nemed into Ireland.
3. The coming of the Firbolgs into Ireland.
4. The invasion of the Tuatha De Danann, or People of the god Dana.
5. The invasion of the Milesians (Sons of Miled) from Spain) and their
conquest of the People of Dana.
With the Milesians we begin to come into something resembling history - they
represent, in Irish legend, the Celtic race; and from them the ruling families
of Ireland are supposed to be descended. The People of Dana are evidently gods.
The pre-Danaan settlers or invaders are huge phantom-like figures) which loom
vaguely through the mists of tradition, and have little definite
characterisation. The accounts which are given of them are many and conflicting,
and out of these we can only give here the more ancient narratives.
The Coming of Partholan
The Celts, as we have learned from Caesar, believed themselves to be
descended from the God of the Underworld, the God of the Dead. Partholan is said
to have come into Ireland from the West, where beyond the vast, unsailed
Atlantic Ocean the Irish Fairyland, the Land of the Living - i.e., the land of
the Happy Dead - was placed. His father's name was Sera (? the West). He came
with his queen Dalny [Dealgnaid. I have been obliged here, as occasionally
elsewhere; to modify the Irish names so as to make them pronounceable by English
readers] and a number of companions of both sexes. Ireland - and this is an
imaginative touch intended to suggest extreme antiquity-was then a different
country, physically, from what it is now. There were then but three lakes in
Ireland) nine rivers, and only one plain. Others were added gradually during the reign of the Partholanians. One, Lake Rury, was said to have burst
out as a grave was being dug for Rury, son of Partholan.
The Fomorians
The Partholanians, it is said, had to do battle with a strange race,
called the Fomorians, of whom we shall hear much in later sections of this book.
They were a huge, misshapen, violent and cruel people, representing, we may
believe, the powers of evil. One of these was surnamed Cenchos, which
means The Footless, and thus appears to be related to Vitra, the God of Evil in
Vedantic mythology, who had neither feet nor hands. With a host of these demons
Partholan fought for the lordship of Ireland, and drove them out to the northern
seas, whence they occasionally harried the country under its later rulers.
The end of the race of Partholan was that they were afflicted by pestilence,
and having gathered together on the Old Plain (Senmag) for convenience of
burying their dead, they all perished there ; and Ireland once more lay empty
for reoccupation.
The Legend of Tuan mac Carell
Who, then, told the tale? This brings us to the mention of a very curious
and interesting legend - one of the numerous legendary narratives in which these
tales of the Mythical Period have come down to us. It is found in the so called
"Book of the Dun Cow," a manuscript of about the year A.D. 1100, and
is entitled "The Legend of Tuan mac Carell."
St. Finnen, an Irish abbot of the sixth century, is said to have gone to seek
hospitality from a chief named Tuan mac Carell, who dwelt not far from Finnen's
monastery at Moville, Co. Donegal. Tuan refused him admittance. The saint sat down on the doorstep of the chief and fasted
for a whole Sunday [see p. 48, note 1] upon which the surly pagan warrior
opened the door to him. Good relations were established between them, and the
saint returned to his monks.
"Tuan is an excellent man," said he to them; "he will come to
you and comfort you, and tell you the old stories of Ireland." [I follow in
this narrative R. I. Best's translation of the "Irish Mythological
Cycle" of d'Arbois de Jubainville]
This humane interest in the old myths and legends of the country is, it may
here be observed, a feature as constant as it is pleasant in the literature of
early Irish Christianity.
Tuan came shortly afterwards to return the visit of the saint, and invited
him and his disciples to his fortress. They asked him of his name and lineage,
and he gave an astounding reply. "I am a man of Ulster," he said.
"My name is Tuan son of Carell. But once I was called Tuan son of Starn,
son of Sera, and my father, Starn, was the brother of Partholan."
"Tell us the history of Ireland," then said Finnen, and Tuan began.
Partholan, he said, was the first of men to settle in Ireland. After the great
pestilence already narrated he alone survived, "for there is never a
slaughter that one man does not come out of it to tell the tale." Tuan was
alone in the land, and he wandered about from one vacant fortress to another,
from rock to rock, seeking shelter from the wolves. For twenty-two years he
lived thus alone, dwelling in waste places, till at last he fell into extreme
decrepitude and old age.
"Then Nemed son of Agnoman took possession of Ireland. He [Agnoman] was
my father's brother. I saw him from the cliffs, and kept avoiding him. I was long-haired, clawed,
decrepit, grey, naked, wretched, miserable. Then one evening I fell asleep, and
when I woke again on the morrow I was changed into a stag. I was young
again and glad of heart. Then I sang of the coming of Nermed and of his race,
and of my own transformation. . . . 'I have put on a new form, a skin rough and
grey. Victory and joy are easy to me; a little while ago I was weak and
defenceless.
Tuan is then king of all the deer of Ireland, and so remained all the days of
Nemed and his race.
He tells how the Nemedians sailed for Ireland in a fleet of thirty-two barks,
in each bark thirty persons. They went astray on the sea for a year and a half,
and most of them perished of hunger and thirst or of ship-wreck. Nine only
escaped - Nemed himself, with four men and four women. These landed in Ireland,
and increased their numbers in the course of time till they were 8060 men and
women. Then all of them mysteriously died.
Again old age and decrepitude fell upon Tuan, but another transformation
awaited him. "Once I was standing at the mouth of my cave - I still
remember it - and l knew that my body changed into another form. I was a wild
boar. And I sang this song about it:
" 'Today I am a boar. . . . Time was when I sat in the assembly that
gave the judgments of Partholan. It was sung, and all praised the melody. How
pleasant was the strain of my brilliant judgment ! How pleasant to the comely
young women ! My chariot went along in majesty and beauty. My voice was grave
and sweet. My step was swift and firm in battle. My face was full of charm.
Today, lo ! I am changed into a black boar.'
"That is what I said. Yea, of a surety I was a wild boar. Then I became
young again and I was glad. I was king of the boar-herds in Ireland; and, faithful to any custom, I went
the rounds of my abode when I returned into the lands of Ulster, at the times
old age and wretchedness came upon me. For it was always there that my
transformations took place, and that is why I went back thither to await the
renewal of my body."
Tuan then goes on to tell how Semion son of Stariat settled in Ireland, from
whom descended the Firbolgs and two other tribes who persisted into historic
times. Again old age comes on, his strength fails him, and he undergoes another
transformation; he becomes "a great eagle of the sea, and once more
rejoices in renewed youth and vigour. He then tells how the People of Dana came
in, "gods and false gods from whom every one knows the Irish men of
learning are sprung." After these came the Sons of Miled, who conquered the
People of Dana. All this time Tuan kept the shape of the Sea-eagle, till one
day, finding himself about to undergo another transformation, he fasted nine
days; "then sleep fell upon me, and I was changed into a salmon." He
rejoices in his new life, escaping for many years the snares of the fishermen,
till at last he is captured by one of them and brought to the wife of Carell,
chief of the country. "The woman desired me and ate me by herself, whole,
so that I passed into her womb." He is born again, and passes for Tuan son
of Carell; but the memory of his pre-existence and all his transformations and
all the history of Ireland that he witnessed since the days of Partholan still
abides with him, and he teaches all these things to the Christian monks, who
carefully preserve them.
This wild tale, with its atmosphere of grey antiquity and of childlike
wonder, reminds us of the transformations of the Welsh Taliessin, who also
became an eagle, and points to that doctrine of the transmigration of the soul which as we
have seen, haunted the imagination of the Celt.
We have now to add some details to the sketch of of the successive
colonisations of Ireland outlined by Tuan mac Carell.
The Nemedians
The Nemedians, as we have seen, were akin to the Partholanians. Both of them
came from the mysterious regions of the dead, though later Irish accounts, which
endeavoured to reconcile this mythical matter with Christianity, invented for
them a descent from Scriptural patriarchs and an origin in earthly lands such as
Spain or Scythia. Both of them had to do constant battle with the Fomorians,
whom the later legends make out to be pirates from oversea, but who are
doubtless divinities representing the powers of darkness and evil. There is no
legend of the Fomorians coming into Ireland, nor were they regarded as at any
time a regular portion of the population. They were coeval with the world
itself. Nemed fought victoriously against them in four great battles, but
shortly afterwards died of a plague which carried off 2000 of his people with
him. The Fomorians were then enabled to establish their tyranny over Ireland.
They had at this period two kings, Morc and Conann. The stronghold of the
Formorian power was on Tory Island, which uplifts its wild cliffs and precipices
in the Atlantic off the coast of Donegal - a fit home for this race of mystery
and horror. They extracted a crushing tribute from the people of Ireland,
two-thirds of all the milk and two-thirds of the children of the land. At last
the Nemedians rise in revolt. Lead by three chiefs, they land on Tory Island,
capture Conann's Tower, and Conann himself falls by the hand of the Nemedian chief, Fergus. But Morc at this moment comes into the
battle with a fresh host, and utterly routs the Nemedians, who are all slain but
thirty:
"The men of Erin were all at the battle,
After the Fomorians came
All of them the sea engulphed,
Save only three times ten."
Poem by Eochy O'Flann, circa. A.D. 960.
The thirty survivors leave Ireland in despair. According to the most ancient
belief they perished utterly, leaving no descendants, but later accounts, which
endeavour to make sober history out of all these myths, represent one family,
that of the chief Britain, as settling in Great Britain and giving their name to
that country, while two others returned to Ireland, after many wanderings, as
the Firbolgs and People of Dana.
The Coming of the Firbolgs
Who were the Firbolgs, and what did they represent in Irish legend? The name
appears to mean "Men of the Bags," and a legend was in later times
invented to account for it. It was said that after settling in Greece they were
oppressed by the people of that country, who set them to carry earth from the
fertile valleys up to the rocky hills, so as to make arable ground of the
latter. They did their task by means of leathern bags; but at last, growing
weary of the oppression, they made boats or coracles out of their bags, and set
sail in them for Ireland. Nennius, however, says they came from Spain, for
according to him all the various races that inhabited Ireland came originally
from Spain; and "Spain" with him is a rationalistic rendering of the
Celtic words designating the Land of the Dead. [De Jubainville, "Irish
Mythological Cycle," p. 75] They came in three groups, the Fir-Boig, the Fir-Domnan, and the Gailoin, who are all generally
designated as Firbolgs. They play no great part in Irish mythical history, and a
certain character of servility and inferiority appears to attach to them
throughout.
One of their kings, Eochy [Pronounced "Yeóhee"] mac Erc, took
in marriage Taltiu, or Telta, daughter of the King of the "Great
Plain" (the Land of the Dead). Telta had a palace at the palace now called
after her, Telltown (properly Teltin). There she died, and there, even in
medieval Ireland, a great annual assembly or fair was held in her honour.
The Coming of the People of Dana
We now come to by far the most interesting and important of the mythical
invaders and colonisers of Ireland, the People of Dana. The name, Tuatha De
Danann; means literally "the folk of the god whose mother is
Dana." Dana also sometimes bears another name, that of Brigit, a goddess
held in much honour by pagan Ireland, whose attributes are in a great measure
transferred in legend to the Christian St. Brigit of the sixth century. Her name
is also found in Gaulish inscriptions as "Brigindo," and occurs in
several British inscriptions as "Brigantia." She was the daughter of
the supreme head of the People of Dana, the god Dagda, "The Good." She
had three sons, who are said to have had in common one only son, named Ecne that
is to say, "Knowledge," or "Poetry." [The science of the
Druids, as we have seen, was conveyed in verse, and the professional poets were
a branch of the Druidic Order] Ecrie, then, may be said to be the god whose
mother was Dana, and the race to whom she gave her name are the dearest
representatives we have in Irish myths of the powers of Light and Knowledge. It will be remembered that alone among all
these mythical races Tuan mac Carell gave to the People of Dana the name of
"gods." Yet it is not as gods that they appear in the form in which
Irish legends about them have now come down to us. Christian influences reduced
them to the rank of fairies or identified them with the fallen angels. They were
conquered by the Milesians, who are conceived as an entirely human race, and who
had all sorts of relations of love and war with them until quite recent times.
Yet even in the later legends a certain splendour and exaltation appears to
invest the People of Dana, recalling the high estate from which they had been
dethroned.
The Popular and the Bardic Conceptions
Nor must it be overlooked that the popular conception of the Danaan deities
was probably at all times something different from the bardic and Druidic, or in
other words the scholarly, conception. The latter, as we shall see, represents
them as the presiding deities of science and poetry. This is not a popular idea;
it is the product of the Celtic, the Aryan imagination, inspired by a strictly
intellectual conception. The common people, who represented mainly the
Megalithic element in the population, appear to have conceived their deities as
earth-powers - dei terreni; as they are explicitly called in the
eighth-century "Book of Armagh" [,Mever and Nutt, "Voyage of
Bran, ii. 197.] presiding, not over science and poetry, but rather agriculture,
controlling the fecundity of the earth and water, and dwelling in hills, rivers,
and lakes. In the bardic literature the Aryan idea is prominent; the other is to
be found in innumerable folk-tales and popular observances; but of course in
each case a considerable amount of interpenetration of the two conceptions is to met with - no sharp dividing
line was drawn between them in ancient times, and none can be drawn now.
The Treasures of the Danaans
Tuan mac Carell says they came to Ireland "out of heaven." This is
embroidered in later tradition into a narrative telling how they sprang from
four great cities, whose very names breathe of fairydom and romance - Falias,
Gorias, Finias, and Murias. Here they learned science and craftsmanship from
great sages one of whom was enthroned in each city, and from each they brought
with them a magical treasure. From Falias came the stone called the Lia Fail or
Stone of Destiny, on which the High-Kings of Ireland stood when they were
crowned, and which was supposed to confirm the election of a rightful monarch by
roaring under him as he took his place on it. The actual stone which was so used
at the inauguration of a reign did from immemorial times exist at Tara, and was
sent thence to Scotland early in the sixth century for the crowning of Fergus
the Great, son of Ere, who begged his brother Murtagh mac Erc, King of Ireland,
for the loan of it. An ancient prophecy told that wherever this stone was, a
king of the Scotic (i.e., Irish-Milesian) race should reign. This is the
famous Stone of Scone, which never came back to Ireland, but was removed to
England by Edward I. in 1297, and is now the Coronation Stone in Westminster
Abbey. Nor has the old prophecy been falsified, since through the Stuarts and
Fergus mac Erc the descent of the British royal family can be traced from the
historic kings of Milesian ireland.
The second treasure of the Danaans was the invincible sword of Lugh of the
Long Arm, of whom we shall hear later, and this sword came from the city of
Gorias. From Finias came a magic spear, and from Murias the Cauldron of the
Dagda, a vessel which had the property that it could feed a host of men without
ever being emptied.
With these possession; according to the version given in the "Book of
Invasions," the People of Dana came into Ireland.
The Danaans and the Firbolgs
They were wafted into the land in a magic cloud, making their first
appearance in Western Connacht. When the cloud cleared away, the Firbolgs
discovered them in a camp which they had already fortified at Moyrein.
The Firbolgs now sent out one of their warriors, named Sreng, to interview
the mysterious newcomers; and the People of Dana, on their side, sent a warrior
named Bres to represent them. The two ambassadors examined each other's weapons
with great interest. The spears of the Danaans, we are told, were light and
sharp-pointed; those of the Firbolgs were heavy and blunt. To contrast the power
of science with that of brute force is here the evident intention of the legend,
and we are reminded of the Greek myth of the struggle of the Olympian deities
with the Titans.
Bres proposed to the Firbolg that the two races should divide Ireland equally
between them, and join to defend it against all comers for the future. They then
exchanged weapons and returned each to his own camp.
The First Battle of Moytura
The Firbolg, however, were not impressed with the the superiority of the
Danaans and decided to refuse their offer. The battle was joined on the Plain of
Moytura ["Moytura" means "The Plain of the Towers" - i.e.
sepulchral monuments] in the south of Co. Mayo, near the spot now called Cong. The Firbolgs
were Ied by their king, mac Erc, and the Danaans by Nuada of the Silver Hand,
who got his name from an incident in this battle. His hand, it is said, was cut
off in the fight, and one of the skilful artificers who abounded in the ranks of
the Danaans made him a new one of silver. By their magical and healing arts the
Danaans gained the victory, and the Firbolg king was slain. But a reasonable
agreement followed: the Firbolgs were allotted the province of Connacht for
their territory, while the Danaans took the rest of Ireland. So late as the
seventeenth century the annalist Mac Firbis discovered that many of the
inhabitants of Connacht traced their descent to these same Firbolgs. Probably
they were a veritable historic race, and the conflict between them and the
People of Dana may be a piece of actual history invested with some of the
features of a myth.
The Expulsion of King Bres
Nuada of the Silver Hand should now have been ruler of the Danaans, but his
mutilation forbade it, for no blemished man might be a king in Ireland. The
Danaans therefore chose Bres, who was the son of a Danann woman named Eri, but
whose father was unknown, to reign over them instead. This was another Bres, not
the envoy who had treated with the Firbolgs and who was slain in the battle of
Moytura. Now Bres, although strong and beautiful to look on, had no gift of
kingship, for he not only allowed the enemy of Ireland, the Fomorians, to
renew their oppression and taxation in the land, but he himself taxed his
subjects heavily too; and was so niggardly that he gave no hospitality to chiefs
and nobles and harpers. Lack of generosity and hospitality was always reckoned
the worst of vices in an Irish prince. One day it is said that there came to his court the poet
Corpry, who found himself housed in a small, dark chamber without fire or
furniture, where, after long delay, he was served with three dry cakes
and no ale. In revenge he composed a satirical quatrain on his churlish host:
"Without food quickly served,
Without a cow's milk, whereon a calf can grow,
Without a dwelling fit for a man under the gloomy night,
Without means to entertain a bardic company, -
Let such he the condition of Bres."
Poetic satire in Ireland was supposed to have a kind of magical power. Kings
dreaded it; even rats could be exterminated by it. [Shakespeare alludes to this
in "As You Like It." "I never was so be-rhymed," says
Rosalind, "since Pythagoras' time, that I was an Irish rat-which I can
hardly remember."] This quatrain of Corpry's was repeated with delight
among the people, and Bres had to lay down his sovranty. This was said to be the
first satire ever made in Ireland. Meantime, because Nuada had got his silver
hand through the art of his physician Diancecht, or because, as some versions of
the legend say, a still greater healer, the son of Diancecht, had made the
veritable hand grow again to the stump, he was chosen to be king in place of
Bres.
The latter now betook himself in wrath and resentment to his mother Eri, and
begged her to give him counsel and to tell him of his lineage. Eri then declared
to him that his father was Elatha, a king of the Fomorians, who had come to her
secretly from over sea, and when he departed had given her a ring, bidding her
never bestow it on any man save him whose finger it would fit. She now brought
forth the ring, and it fitted the finger of Bres, who went down with her to the strand where the Fomorian lover had landed, and they sailed
togethcr for his father's home.
The Tyranny of the Formorians
Elatha recognised the ring, and gave his son an army wherewith to reconquer
Ireland, and also sent him to seek further aid from the greatest of the Fomorian
kings, Balor. Now Balor was surnamed "of the Evil Eye," because the
gaze of his one eye could slay like a thunderbolt those on whom he looked in
anger. He was now, however, so old and feeble that the vast eyelid drooped over
the death-dealing eye, and had to be lifted up by his men with ropes and pulleys
when the time came to turn it on his foes. Nuada could make no more head against
him than Bres had done when king; and the country still groaned under the
oppression of the Fomorians and longed for a champion and redeemer.
The Coming of Lugh
A new figure now comes into the myth, no other than Lugh son of Kian, the
Sun-god par excellance of all Celtica, whose name we can still identify
in many historic sites on the Continent. [Lyons, Leyden, Laon were all in
ancient times known as Lug-dunum, the Fortress of Lugh. Luguvallum was
the name of a town near Hadrian's: Wall in Roman Britain.] To explain his
appearance we must desert for a moment the ancient manuscript authorities, which
are here incomplete, and have to be supplemented by a folk-tale which was
fortunately discovered and taken down orally so late as the nineteenth century
by the great Irish antiquary, O'Donovan. [It is given by him in a note to the
" Four Master:," vol. i. P. 18, and is also reproduced by de
Jubainville.]
In this folk-tale the names of Balor and his daughter Ethlinn (the latter in
the form "Ethnea") are preserved, as well as those of some other
mythical personages, but that of the father of Lugh is faintly echoed in
MacKineely; Lugh's own name is forgotten, and the death of Balor is given in a
manner inconsistent with the ancient myth. In the story as I give it here the
antique names and mythical outline are preserved, but are supplemented where
required from the folk-tale, omitting from the latter those modern features
which are not reconcilable with the myth.
The story, then, goes that Balor, the Formorian king, heard in a Druidic
prophecy that he would be slain by his grandson. His only child was an infant
daughter named Ethlinn. To avert the doom he, like Acrisios, father of Danae, in
the Greek myth, had her imprisoned in a high tower which he caused to be built
on a precipitous headland, the Tor Mōr, in Tory Island. He placed the girl
in charge of twelve matrons, who were strictly charged to prevent her from ever
seeing the face of man, or even learning that there were any beings of a
different sex from her own. In this seclusion Ethlinn grew up as all sequestered
princesses do - into a maiden of surpassing beauty.
Now it happened that there were on the mainland three brothers, namely,
Kian, Sawan, and Goban the Smith, the great armourer and artificer of Irish myth, who
corresponds to Wayland Smith in Germanic legend. Kian had a magical cow, whose
milk was so abundant that every one longed to possess her, and he had to keep
her strictly under protection.
Balor determined to possess himself of this cow. One day Kian and Sawan had
come to the forge to have some weapons made for them, bringing fine steel for
that purpose. Kian went into the forge, leaving Sawan in charge of the cow. Balor now appeared on the scene, taking on
himself the form of a little red-headed boy, and told Sawan that he had
overheard the brothers inside the forge concocting a plan for using all the fine
steel for their own swords, leaving but common metal for that of Sawan. The
latter, in a great rage, gave the cow's halter to the boy and rushed into the
forge to put a stop to this nefarious scheme. Balor immediately carried off the
cow, and dragged her across ,the sea to Tory Island.
Kian now determined to avenge himself on
Balor, and to this end sought the
advice of a Druidess named Birōg. Dressing himself in woman's garb, he was
wafted by magical spells across the sea, where Birag, who accompanied him,
represented to Ethlinn's guardians that they were two noble ladies cast upon the
shore in escaping from an abductor, and begged for shelter. They were admitted;
Kian found means to have access to the Princess Ethlinn while the matrons were
laid by Birog under the spell of an enchanted slumber, and when they awoke Kian
and the Druidess had vanished as they came. But Ethlinn had given Kian her love,
arid soon her guardians found that she was with child. Fearing Balor's wrath,
the matrons persuaded her that the whole transaction was but a dream, and said
nothing about it; but in due time Ethlinn was delivered of three sons at a
birth.
News of this event came to Balor, arid in anger and fear he commanded the
three infants to be drowned in a whirlpool off the Irish coast. The messenger
who was charged with this command rolled up the children in a sheet, but in
carrying them to the appointed place the pin of the sheet came loose, and one of
the children dropped out and fell into a little bay, called to this day Port
na Delig, or the Haven of the Pin. The other two were duly
drowned, and the servant reported his mission accomplished.
But the child who had fallen into the bay was guarded by the
Druidess, who
wafted it to the home of its father, Kian, and Kian gave it in fosterage to his
brother the smith, who taught the child his own trade and made it skilled in
every manner of craft and handiwork This child was Lugh. When he was grown to a
youth the Danaans placed him in charge of Duach, "The Dark," king of
the Great Plain (Fairyland, or the "Land of the Living," which is also
the Land of the Dead), and here he dwelt till he reached manhood.
Lugh was, of course, the appointed redeemer of the Danann people from their
servitude. His coming is narrated in a story which brings out the solar
attributes of universal power, and shows him, like Apollo, as the presiding
deity of all human knowledge and of all artistic and medicinal skill. He came,
it is told, to take service with Nuada of the Silver Hand, and when the
doorkeeper at the royal palace of Tara asked him what he could do, he answered
that he was a carpenter -
"We are in no need of a carpenter," said the doorkeeper; "we
have an excellent one in Luchta son Luchad." "I am a smith too,"
said Lugh. "We have a master-smith," said the doorkeeper,
"already." "Then I am a warrior," said Lugh. "We do not
need one," said the doorkeeper, "while we have Ogma." Lugh goes
on to name all the occupations and arts he can think of - he is a poet, a
harper, a man of science, a physician, a spencer, and so forth, always receiving
the answer that a man of supreme accomplishment in that art is already installed
at the court of Nuada/ "Then ask the King," said Lugh, "if he has
in his service any one man who is accomplished in every one of these arts, and
if he have, I shall stay here no longer, nor seek to enter his palace." Upon this Lugh is received, and
the surname Ildánach is conferred upon him, meaning "The
All-Craftsman," Prince of all the Sciences; while another name that he
commonly bore was Lugh Lamfada, or Lugh of the Long Arm. We are reminded here,
as de Jubainville points out, of the Gaulish god whom Caesar identifies with
Mercury, inventor of all the arts," and to whom the Gauls put up many
statues. The Irish myth supplements this information and tells us the Celtic
name of this deity.
When Lugh came from the Land of the Living he brought with him many magical
gifts. There was the Boat of Mananan, son of Lir the Sea God, which knew a man's
thoughts and would travel whithersoever he would, and the Horse of Mananan, that
could go alike over land and sea, and a terrible sword named Fragarach ("The
Answerer"), that could cut through any mail. So equipped, he appeared one
day before an assembly Of the Danaan chiefs who were met to pay their tribute to
the envoys of the Formorian oppressors; and when the Danaans saw him, they felt,
it is said, as if they beheld the rising of the sun on a dry summer's day.
Instead of paying the tribute, they, under Lugh's leadership, attacked the
Fomorians, all of whom were slain but nine men, and these were sent back to tell
Balor that the Danaans defied him and would pay no tribute henceforward. Balor
then made him ready for battle; and bade his captains, when they had subdued the
Danaans, make fast the island by cables to their ships and tow it far northward
to the Fomorian regions of ice and gloom, where it would trouble them no longer.
The Quest of the Sons of Turenn
Lugh, on his side, also prepared for the final combat; but to ensure victory
certain magical instruments were still needed for him, and these had now to be obtained. The story of the
quest of these objects, which incidentally tells us also of the end of Lugh's
father, Kian, is one of the most valuable and curious in Irish legend, and
formed one of a triad of mythical tales which were reckoned as the flower of
Irish romance. [The other two were "The Fate of the Children of Lir"
and "The Fate of the Sons of Usna." The stories of the Quest of the
Sons of Turenn and that of the Children of Lir have been told in full by the
author in his "High Deeds of Finn and other Bardic Romances," and that
of the "Sons of Usna" (the Deirdre Legend) by Miss Eleanor Hull in her
"Cuchulain," both published by Harrap and Co.]
Kian, the story goes, was sent northward by Lugh to summon the fighting men
of the Danaans in Ulster to the hosting against the Fomorians. On his way, as he
crosses the Plain of Murthemney, near Dundalk, he meets with three brothers,
Brian, luchar, and Iucharba, sons of Turenn, between whose house and that of
Kian there was a blood-feud. He seeks to avoid them by changing into the form of
a pig and joining a herd which is rooting in the plain, but the brothers detect
him and Brian wounds him with a cast from a spear. Kian, knowing that his end is
come, begs to be allowed to change back into human form be fore he is slain.
"I had liefer kill a man than a pig," says Brian, who takes throughout
the leading part in all the brothers' adventures. Kian then stands before them
as a man, with the blood from Brian's spear trickling from his breast. "I
have outwitted ye," he cries, "for if ye had slain a pig ye would have
paid but the eric [blood fine] of a pig, but now ye shall pay the eric of a man;
never was greater eric than that which ye shall pay; and the weapons ye slay me
with shall tell the tale to. the avenger of blood."
"Then you shall be slain with no weapons at all,"
says Brian, and he and the brothers stone him to death and bury him in the
ground as deep as the height of a man.
But when Lugh shortly afterwards passes that way the stones on the plain cry
out and tell him of his brother's murder at the hands of the sons of Turenn. He
uncovers the body, and, vowing vengeance, returns to Tara. Here he accuses the
sons of Turenn before the High King, and is permitted to have them executed, or
to name the eric he will accept in remission of that sentence. Lugh chooses to
have the eric, and he names it as follows, concealing things of vast price, and
involving unheard-of toils, under the names of common objects Three apples, the
skin of a pig, a spear, a chariot with two horses, seven swine, a hound, a
cooking-spit, and, finally, to give three shouts on a hill. The brothers bind
themselves to pay the fine, and Lugh then declares the meaning of it. The three
apples are those which grow in the Garden of the Sun the pig-skin is a magical
skin which heals every wound arid sickness if it can be laid on the sufferer,
and it is a possession of the King of Greece ; the spear is a magical weapon
owned by the King of Persia (these names, of course, are mere fanciful
appellations for places in the world of Faery) ; the seven swine belong to King
Asal of the Golden Pillars, and may be killed and eaten every night and yet be
found whole next day the spit belongs to the sea-nymphs of the sunken Island of
Finchory; and the three shouts are to be given on the hill of a fierce warrior,
Mochaen, who, with his sons, are under vows to prevent any man from raising his
voice on that hill. To fulfil any one of these enterprises would be an all but
impossible task, and the brothers must accomplish them all before they can clear
them-selves of the guilt and penalty of Kian's death.
The story then goes on to tell how with infinite daring and resource the sons
of Turenn accomplish one by one all their tasks, but when all are done save the
capture of the cooking-spit and the three shouts on the Hill of Mochaen, Lugh,
by magical arts, causes forgetfulness to fall upon them, and they return to
Ireland with their treasures. These, especially the spear and the pig-skin, are
just what Lugh needs to help him against the Fomorians; but his vengeance is not
complete, and after receiving the treasures he reminds the brothers of what is
yet to be won. They, in deep dejection, now begin to understand how they are
played with, and go forth sadly to win, if they can, the rest of the eric. After
long wandering they discover that the Island of Finchory is not above, but under
the sea. Brian in a magical "water-dress" goes down to it, sees the
thrice fifty nymphs in their palace, and seizes the golden spit from their
hearth. The ordeal of the Hill of Mochaen is the last to be attempted. After a
desperate combat which ends in the slaying of Mochaen and his sons, the
brothers, mortally wounded, uplift their voices in three faint cries, and so the
eric is fulfilled. The life is still in them, however, when they return to
Ireland, and their aged father, Turenn, implores Lugh for the loan of the magic
pig-skin to heal them; but the implacable Lugh refuses, and the brothers and
their father die together. So ends the tale.
The Second Battle of Moytura
The Second Battle of Moytura took place on a plain in the north of Co.
Sligo,
which is remarkable for the number of sepulchral monuments still scattered over
it. The first battle, of course, was that which the Danaans had waged with the
Firbolgs, and the Moytura there referred to was much further south, in Co. Mayo.
The battle with the Fomorians is related with an astounding wealth of
marvellous incident. The crafts-men of the Danaans, Goban the smith, Credné the
artificer (or goldsmith), and Luchta the carpenter, keep repairing the broken
weapons of the Danaans with magical speed - three blows of Goban's hammer make a
spear or sword, Luchta flings a handle at it and it sticks on at once, and Credné
jerks the rivets at it with his tongs as fast as he makes them and they fly into
their places. The wounded are healed by the magical pig-skin The plain resounds
with the clamour of battle:
"Fearful indeed was the thunder which rolled over the battlefield; the
shouts of the warriors, the breaking of the shields, the flashing and clashing
of the swords, of the straight, ivory-hilted swords, the music and harmony of
the 'belly-darts' and the sighing and winging of the spears and lances."
[O'Curry's translation from the bardic tale, "The Battle of
Moytura."]
The Death of Balor
The Fomonans bring on their champion, Balor, before the glance of whose
terrible eye Nuada of the Silver Hand and others of the Danaans go down. But
Lugh, seizing an opportunity when the eyelid drooped through weariness,
approached close to Balor, and as it began to lift once more he hurled into the
eye a great stone which sank into the brain, and Balor lay dead, as the prophecy
had foretold, at the hand of his grandson. The Fomorians were then totally
routed, and it is not recorded that they ever again gained any authority or
committed any extensive depredations in Ireland. Lugh, the Ildánach, was then
enthroned in place of Nuada, and the myth of the victory of the
solar hero over the powers of darkness and brute force is complete.
The Harp of the Dagda
A curious little incident bearing on the power which the Danaans could
exercise by the spell of music may here be inserted. The flying Fomorians, it is
told, had made prisoner the harper of the Dagda and carried him off with them.
Lugh, the Dagda, and the warrior Ogma followed them, and came unknown into the
banqueting-hall of the Fomorian camp. There they saw the harp hanging on the
wall. The Dagda called to it, and immediately it flew into his hands, killing
nine men of the Fomorians on its way. The Dagda's invocation of the harp is very
singular, and not a little puzzling:
"Come, apple-sweet murmurer,' he cries, "come, four-angled frame of
harmony, come, Summer, come, Winter, from the mouths of harps and bags and
pipes."
[O'Curry, "Manners and Customs," iii. 214.]
The allusion to summer and winter suggests the practice in Indian music of
allotting certain musical modes to the different seasons of the year (and even
to different times of day) and also an Egyptian legend referred to in Burney's
"History of Music" where the three strings of the lyre were supposed
to answer respectively to the three seasons, spring, summer, and winter. [The
ancient Irish division of the year contained only these three seasons, including
autumn in summer (O'Curry, "Manners and Customes," iii. 217.]
When the Dagda got possession of the harp, the tale goes on, he played on it
the "three noble strains" which every great master of the harp should command, namely, the Strain of
Lament, which caused the hearers to weep, the Strain of Laughter, which made
them merry, and the Strain of Slumber, or Lullaby, which plunged them all in a
profound sleep. And under cover of that sleep the Danaan champion stole out and
escaped. It may be observed that throughout the whole of the legendary
literature of Ireland skill in music, the art whose influence most resembles
that of a mysterious spell or gift of Faery, is the prerogative of the People of
Dana and their descendants. Thus in the "Colloquy of the Ancients," a
collection of tales made about the thirteenth or fourteenth century, St. Patrick
is introduced to a minstrel, Cascorach, "a handsome, curly-headed,
dark-browed youth," who plays so Sweet a strain that the saint and his
retinue all fall asleep. Cascorach, we are told, was son of a minstrel of the
Danaan folk. St. Patrick's scribe, Brogan, remarks, "A good cast of thine
art is that thou gavest us."
"Good indeed it were," said Patrick, "but for a twang of the
fairy spell that infests it; barring which nothing could more nearly resemble
heaven's harmony." [S. H. O'Grady, "Silva Gadelica," p. 191]
Some of the most beautiful of the antique Irish
folk-medlodies, - e.g. the
Coulin - are traditionally supposed to have been overheard by
mortal harpers at the revels of the Fairy Folk.
Names and Characteristics of the Danaan Deities
I may conclude this narrative of the Danaan conquest some account of the
principal Danaan gods and attributes, which will be useful to readers of the
subsequent pages. The best with which I am acquainted is to be found in Mr.
Standish O'Grady's "Critical History of Ireland." [Pp. 104 sqq., and passim] his work
is no less remark-able for its critical insight - it was published in 1881, when
scientific study of the Celtic mythology was little heard of - than for the true
bardic imagination, kindred to that of the ancient myth-makers themselves, which
recreates the dead forms of the past and dilates them with the breath of life.
The broad outlines in which Mr. O'Grady has laid down the typical
characteristics of the chief personages in the Danaan cycle hardly need any
correction at this day, and have been of much use to me in the following summary
of the subject.
The Dagda
The Dagda Mōr was the father and chief of the People of Dana. A certain
conception of vastness attaches to him and to his doings. In the Second Battle
of Moytura his blows sweep down whole ranks of the enemy, and his spear, when he
trails it on the march, draws a furrow in the ground like the fosse which marks
the mearing of a province. An element of grotesque humour is present in some of
the records about this deity. When the Fomorians give him food on his visit to
their camp, the porridge and milk are poured into a great pit in the ground, and
he eats it with a spoon big enough, it was said, for a man and a woman to lie
together in it. With this spoon he scrapes the pit, when the porridge is done,
and shovels earth and gravel unconcernedly down his throat. We have already seen
that, like all the Danaans, he is a master of music, as well as of other magical
endowments, and owns a harp which comes flying through the air at his call.
"The tendency to attribute life to inanimate things is apparent in the
Homeric literature, but exercises a very great influence in the mythology of this country. The living, fiery spear of
Lugh; the magic ship of Mananan ;
the sword of Conary Mōr, which sang; Cuchulain's sword, which spoke; the
Lia Fail, Stone of Destiny, which roared for joy beneath the feet of rightful
kings; the waves of the ocean, roaring with rage and sorrow when such kings are
in jeopardy ; the waters of the Avon Dia, holding back for fear at the mighty
duel between Cuchulain and Ferdia, are but a few out of many examples."
[O'Grady, loc. cit.] A legend of later times tells how once, at the death
of a great scholar, all the books in Ireland fell from their shelves upon the
floor.
Angus Og
Angus Og (Angus the Young), son of the
Dagda, by Boanna (the river Boyne),
was the Irish god of love. His palace was supposed to be at New Grange, on the
Boyne. Four bright birds that ever hovered about his head were supposed to be
his kisses taking shape in this lovely form, and at their singing love came
springing up in the hearts of youths and maidens. Once he fell sick of love for
a maiden whom he had seen in a dream. He told the cause of his sickness to his
mother Boanna, who searched all Ireland for the girl, but could not find her.
Then the Dagda was called in, but he too was at a loss, till he called to his
aid Bōv the Red, king of the Danaans of Munster - the same whom we have met
with in the tale of the Children of Lir, and who was skilled in all mysteries
and enchantments. Bōv undertook the search, and after a year had gone by
declared that he had found the visionary maiden at a lake called the Lake of the
Dragon's Mouth.
Angus goes to Bōv, and, after being entertained by him three days, is
brought to the lake shore, where he sees thrice fifty maidens walking in
couples, each couple linked by a chain of gold, but one of them is taller than
the rest by a head and shoulders. "That is she !" cries Angus.
"Tell us by what name she is known." Bōv answers that her name is
Caer, daughter of Ethal Anubal, a prince of the Danaans of Connacht. Angus
laments that he is not strong enough to carry her off from her companions, but,
on Bōv's advice, betakes himself to Ailell and Maev, the mortal King and
Queen of Connacht, for assistance. The Dagda and Angus then both repair to the
palace of Ailell, who feasts them for a week, and then asks the cause of their
coming. When it is declared he answers, " We have no authority over Ethal
Anubal." They send a message to him, however, asking for the hand of Caer
for Angus, but Ethal refuses to give her up. In the end he is besieged by the
combined forces of Ailell and the Dagda, and taken prisoner. When Caer is again
demanded of him he declares that he cannot comply, "for she is more
powerful than I." He explains that she lives alternately in the form of a
maiden and of a swan year and year about, "and on the first of November
next," he says, "you will see her with a hundred and fifty other swans
at the Lake of the Dragon's Mouth."
Angus goes there at the appointed time, and cries to her, "Oh, come and
speak to me !" "Who calls me?" asks Caer. Angus explains who he
is, and then finds himself transformed into a swan. This is an indication of
consent, and he plunges in to join his love in the lake. After that they fly
together to the palace on the Boyne, uttering as they go a music so divine that
all hearers are lulled to sleep for three days and nights.
Angus is the special deity and friend of beautiful
youths and maidens. Dermot of the Love-spot, a follower of Finn mac Cumhal,
and lover of Grania, of whom we shall hear later, was bred up with Angus in the
palace on the Boyne. He was the typical lover of Irish legend. When he was slain
by the wild boar of Ben Bulben, Angus revives him and carries him off to share
his immortality in his fairy palace.
Lea of Killarney
Of Bōv the Red, brother of the
Dagda, we have already heard. He had, it
is said, a goldsmith named Len, who "gave their ancient name to the Lakes
of Killarney, once known as Locha Lein, the Lakes of Len of the Many Hammers.
Here by the lake he wrought, surrounded by rainbows and showers of fiery
dew." [O'Grady, loc. cit.]
Lugh
Lugh has already been described. [p. 112] He has more distinctly solar
attributes than any other Celtic deity; and, as we know, his worship was spread
widely over Continental Celtica. In the tale of the Quest of the Sons of Turenn
we are told that Lugh approached the Fomorians from the west. Then Bres, son of
Balor, arose and said: "I wonder that the sun is rising in the west today,
and in the east every other day." "Would were so," said his
Druids. "Why, what else but the sun is it?" said Bres. "It is the
radiance of the of Lugh of the Long Arm," they replied.
Lugh was the father, by the Milesian maiden
Dectera, of Cuchulain, the most
heroic figure in Irish legend, in whose story there is evidently a strong
element of the solar myth. [Miss Hull has described this subject fully in the
introduction to her invaluable work, "The Cuchullin Saga."]
Midir the Proud
Midir the Proud is a son of the Dagda. His fairy palace is at Bri Leith, or
Slieve CaIlary,in Co. Longford. He frequently appears in legends dealing partly
with human, partly with Danaan personages, and is always represented as a type
of splendour in his apparel and in personal beauty. When he appears to King
Eochy on the Hill of Tara he is thus described: [See the tale of "Etain
and Midir," in Chap. IV.]
"It chanced that Eochaid Airemm, the King of Tara, arose upon a certain
fair day in the time of summer; and he ascended the high ground of Tara [The
name of Tara is derived from an oblique case of the nominative Teamhair,
meaning "the place of the wide prospect." It is now a broad grassy
hill, in Co. Meath, covered with earthworks representing the sites of the
ancient royal buildings, which can all be clearly located from ancient
descriptions.] to behold the plain of Breg; beautiful was the colour of that
plain, and there was upon it excellent blossom glowing with all hues that are
known. And as the aforesaid Eochy looked about and around him, he saw a young
strange warrior upon the high ground at his side. The tunic that the warrior
wore was purple in colour, his hair was of a golden yellow, and of such length
that it reached to the edge of his shoulders. The eyes of the young warrior were
lustrous and grey; in the one hand he held a fine pointed spear, in the other a
shield with a white central boss, and with gems of gold upon it. And Eochaid
held his peace, for he knew that none such had been in Tara on the night before,
and the gate that led into the Liss had not at that time been thrown
open." [A.H. Leahy, "Heroic Romances," i. 27]
Lir and Mananan
Lir, as Mr. O'Grady remarks, "appears in two distinct forms. In the
first he is a vast, impersonal presence commensurate with the sea; in fact, the
Greek Oceanus. In the second, he is a separate person dwelling invisibly on
Slieve Fuad," in Co. Armagh. We hear little of him in Irish legend, where
the attributes of the sea-god are mostly conferred on his son, Mananan.
This deity is one of the most popular in Irish mythology. He was lord of the
sea, beyond or under which the Land of Youth or Islands of the Dead were
supposed to lie; he therefore was the guide of man to this country. He was
master of tricks and illusions, and owned all kinds of magical possessions - the
boat named Ocean-sweeper, which obeyed the thought of those who sailed in it and
went without oar or sail, the steed Aonbarr, which could travel alike on sea or
land, and the sword named The Answerer, which no armour could resist.
White-crested waves were called the Horses of Mananan, and it was forbidden (tabu)
for the solar hero, Cuchulain, to perceive them - this indicated the daily
death of the sun at his setting in the western waves. Mananan wore a great cloak
which was capable of taking on every kind of colour, like the widespread field
of the sea as looked on from a height; and as the protector of the island of
Erin it was said that when any hostile force invaded it they heard his
thunderous tramp and the flapping of his mighty cloak as he marched angrily
round and round their camp at night. The Isle of Man, seen dimIy from the Irish
coast, was supposed to be the throne of Mananan, and to take its name from this
deity.
The Goddess Dana
The greatest of the Danaan goddesses was Dana, "mother of the Irish
gods," as she is called in an early text. She was daughter of the Dagda,
and, like him, associated with ideas of fertility and blessing. According to
d'Arbois de Jubainville, she was identical with the goddess Brigit, who was so
widely worshipped in Celtica. Brian, luchar, and lucharba are said to have been
her sons - these really represent but one person, in the usual Irish fashion of
conceiving the divine power in triads. The name of Brian, who takes the in all
the exploits of the brethren, [p. 114] is a derivation from a more ancient form,
Brenos, and under this form was the god to whom the Celts attributed their
victories at the Allia and at Delphi, mistaken by Roman and Greek chroniclers
for an earthly leader.
The Morrigan
There was also an extraordinary goddess named the
Morrigan, [I cannot agree
with Mr. O' Grady's identi6cation of this goddess with Dana, though the name
appears to mean "The Great Queen"] who appears to embody all that is
perverse and horrible among supernatural powers. She delighted in setting men at
war, and fought among them herself, changing into many frightful shapes and
often hovering above fighting armies in the aspect of a crow. She met Cuchulain
once and proffered him her love in the guise of a human maid. He refused it, and
she persecuted him thenceforward for the most of his life. Warring with him once
in the middle of the stream, she turned herself into a water-serpent, and then
into a mass of water-weeds, seeking to entangle and drown him. But he conquered
and wounded her, and she afterwards became his friend. Before his last battle she passed through Emain Macha at
night, and broke the pole of his chariot as a warning.
Cleena's Wave
One of the most notable landmarks of Ireland was the Tonn Cliodhna, or
"Wave of Cleena," on the seashore at Glandore Bay, in Co. Cork. The
story about Cleena exists in several versions, which do not agree with each
other except in so far as she seems to have been a Danaan maiden once living in
Mananan's country, the Land of Youth beyond the sea. Escaping thence with a
mortal lover, as one of the versions tells, she landed on the southern coast of
Ireland, and her lover, Keevan of the Curling Locks, went off to hunt in the
woods. Cleena, who remained on the beach, was lulled to sleep by fairy music
played by a minstrel of Mananan, when a great wave of the sea swept up and
carried her back to Fairyland, leaving her lover desolate. Hence the place was
called the Strand of Cleena's Wave.
The Goddess Ainé
Another topical goddess was Ainé, the patroness of Munster, who is still
venerated by the people of that county. She was the daughter of the Danaan Owel,
a foster-son of Mananan and a Druid. She is in some sort a love-goddess,
continually inspiring mortals with passion. She was ravished, it was said, by
Ailill Olum, King of Munster, who was slain in consequence by her magic arts,
and the story is reed in far later times about another mortal lover, who was
not, however, slain, a Fitzgerald, to whom she the bore the famous wizard Earl.
[Gerald, the fourth Earl of Desmond. He disappeared, it is said, in 1398, and
the legend goes that he still lives beneath the waters of Loch Gur, and may be
seen riding round its banks on his, white steed once every seven years. He was
surnamed a "Gerald the Poet" from the "witty and ingenious"
verses he composed in Gaelic. Wizardry, poetry, and science were all united in
one conception in the mind the ancient Irish/] Many of the aristocratic families of Munster claimed descent from this union. His name still clings to
the "Hill of Ainé" (Knockainey), near Loch Gur, in Munster. All the
Danaan deities in the popular imagination were earth-god; dei terreni, associated
with ideas of fertility and increase. Ainé is not heard much of in the bardic
literature, but she is very prominent in the folk-lore of the neighbourhood. At
the bidding of her son, Earl Gerald, she planted all Knockainey with pease in a
single night. She was, and perhaps still is, worshipped on Midsummer Eve by the
peasantry, who carried torches of hay and straw, tied on poles and lighted,
round her hill at night. Afterwards they dispersed themselves among their
cultivated fields and pastures, waving the torches over the crops and the cattle
to bring luck and increase for the following year. On one night, as told by Mr.
D. Fitzgerald, ["Popular Tales of Ireland." by D. Fitzgerald, in Revue
Celtique," vol iv.] who has collected the local traditions about her, the
ceremony was omitted owing to the death of one of the neighbours. Yet the
peasantry at night saw the torches in greater number than ever circling the
hill, and Ainé herself in front, directing and ordering the procession.
"On another St. John's Night a number of girls had stayed late on the
Hill watching the cliars (torches) and joining in the games. Suddenly Ainé
appeared among them, thanked them for the honour they had done he; but said she
now wished them to go home, as they wanted the hill to themselves. She
let them understand whom she meant by they, for calling some of the girls she made them look
through a ring, when behold, the hill appeared crowded with people before
invisible."
"Here," observed Mr. Alfred Nutt, "we have the antique ritual
carried out on a spot hallowed to one of the antique powers, watched over and
shared in by those powers themselves. Nowhere save in Gaeldom could be found
such a pregnant illustration of the identity of the fairy class with the
venerable powers to ensure whose goodwill rites and sacrifices, originally
fierce and bloody, now a mere simulacrum of their pristine form, have been
performed for countless ages." ["The Voyage of Bran," vol. Ii, p.
219]
Sinend and the Well of Knowledge
There is a singular myth which, while intended to account for the name of the
river Shannon, expresses the Celtic veneration for poetry and science, combined
with the warning that they may not be approached without danger. The goddess
Sinend, it was said, daughter of Lodan son of Lir, went to a certain well named
Connla's Well, which is under the sea - i.e., in the Land of Youth in
Fairyland. "That is a well," says the bardic narrative, "at which
are the hazels wisdom and inspirations, that is, the hazels of the science of
poetry, and in the same hour their fruit and their blossom and their foliage
break forth, and then fall upon the well in the same shower, which raises upon
the water a royal surge of purple." When Sinend came to the well we are not
told what rites or preparation she had omitted, but the angry waters broke and
overwhelmed her, and washed her up on the Shannon shore, where she died, giving
to the river its name. [In Irish, Sionnain.] This myth of the hazels of
inspiration and knowledge and their association with springing water runs through all Irish
legend, and has been finely treated by a living Irish poet, Mr. G. W. Russell,
in the following verses:
"A cabin on the mountain-side hid in a grassy nook, With door and window open wide, where friendly stars may look;
The rabbit shy may patter in, the winds may enter free
Who roam around the mountain throne in living ecstasy.
"And when the sun sets dimmed in eve, and purple fills the air,
I think the sacred hazel-tree is dropping berries there,
From starry fruitage, waved aloft where Connla's Well o'erflows
For sure, the immortal waters run through every wind that blows.
"I think when Night towers up aloft and shakes the trembling dew,
How every high and lonely thought that thrills my spirit through
Is but a shining berry dropped down through the purple air,
And from the magic tree of life the fruit falls everywhere."
The Coming of the Milesians
After the Second Battle of Moytura the Danaans held rule in Ireland until the
coming of the Milesians, the sons of Miled. These are conceived in Irish legend
as an entirely human race, yet in their origin they, like the other invaders of
Ireland, go back to a divine and mythical ancestry. Miled, whose name occurs as
a god in a Celtic inscription from Hungary, is represented as a son of Bilé.
Bilé, like Balor, is one of the names of the god of Death, i.e., of the
Underworld. They come from "Spain "- the usual term employed by the
later rationalising historians for the Land of the Dead.
The manner of their coming into Ireland was as follows:
Ith, the grandfather
of Miled, dwelt in a great tower which his father, Bregon, had built in
"Spain." One clear winter's day, when looking out westwards from this
lofty tower, he saw the coast of Ireland in the distance, and resolved to sail
to the unknown land.
He embarked with ninety warriors, and took land at
Corcadyna, in the
south-west. In connexion with this episode I may quote a passage of great beauty
and interest from de Jubainville's "irish Mythological Cycle: [Translation
by R. I. Best]
"According to an unknown writer cited by
Plutarch, who died about the
year 120 of the present era, and also by Procopius, who wrote in the sixth
century A.D., 'the Land of the Dead' is the western extremity of Great Britain,
separated from the eastern by an impassable wall. On the northern coast of Gaul,
says the legend, is a populace of mariners whose business is to carry the dead
across from the continent to their last abode in the island of Britain. The
mariners, awakened in the night by the whisperings of some mysterious voice,
arise and go down to the shore, where they find ships awaiting them which are
not their own, [The solar vessels found in dolmen carvings. See Chap. II. P. 71 sqq.
Note that the Celtic spirits, though invisible, are material and have weight;
not so those in Vergil and Dante.] and, in these, invisible beings, under whose
weight the vessels sink almost to the gunwales. They go on board, and with a
single stroke of the oar, says one text, in one hour, says another, they arrive
at their destination, though with their own vessels, aided by sails, it would
taken them at least a day and a night to reach the coast of Britain. When they
come to the other shore invisible passengers land, and at the same time the
unloaded ships are seen to rise above the waves, and a is heard announcing the
names of the new arrivals, who have just been added to the inhabitants of the of
the Dead.
"One stroke of the oar, one hour's voyage at most, for the midnight
journey which transfers the Dead from he Gaulish continent to their final abode. Some mysterious law,
indeed, brings together in the night the great spaces which divide the domain of
the living from that of the dead in daytime. It was the same law which enabled
Ith one fine winter evening to perceive from the Tower of Bregon, in the Land of
the Dead, the shores of Ireland, or the land of the living. The phenomenon took
place in winter; for winter is a sort of night; winter, like night, lowers the
barriers between the regions of Death and those of Life ; like night, winter
gives to life the semblance of death, and suppresses, as it were, the dread
abyss that lies between the two.''
At this time, it is said, Ireland was ruled by three Danaan kings, grandsons
of the Dagda. Their names were MacCuill, MacCecht, and MacGrené, and their
wives were named respectively Banba, Fohla, and Eriu. The Celtic habit of
conceiving divine persons in triads is here illustrated. These triads represent
one person each, and the mythical character of that personage is. evident from
the name of one of them, MacGrené, Son of the Sun. The names of the three
goddesses have; each at different times been applied to Ireland, but that of the
third, Eriu, has alone persisted, and in the dative form, Erinn, is a poetic
name for the country to this day. That Eriu is the wife of MacGrené means, as
de Jubainville observes, that the Sun-god, the god of Day, Life, and Science,
has wedded the land and is reigning over it.
Ith, on landing, finds that the Danaan king,
Neit, has just been slain in a
battle with the Fomorians, and the three sons, MacCuill and the others, are at
the fortress of Aileach, in Co. Donegal, arranging for a division of the land
among themselves. At first they. welcome Ith, and ask him to settle their inheritance. Ith gives his judgment,
but, in concluding, big admiration for the newly discovered country breaks out:
"Act," he says, "according to the laws of justice, for the
country you dwell in is a good one, it is rich in fruit and honey, in wheat and
in fish; and in heat and cold it is temperate." From this panegyric the
Danaans conclude that Ith has designs upon their land, and they seize him and
put him to death. His companions, however, recover his body and hear it back
with them in their ships to "Spain"; when the children of Miled
resolve to take vengeance for the outrage and prepare to invade Ireland.
They were commanded by thirty-six chiefs, each having his own ship with his
family and his followers. Two of the company are said to have perished on the
way. One of the sons of Miled, having climbed to the masthead of his vessel to
look out or the coast of Ireland, fell into the sea and was drowned. The other
was Skena, wife of the poet Amergin, son of Miled, who died on the way. The
Milesians buried her when they landed, and called the place
"Inverskena" after her; this was the ancient name of the Kenmare River
Co. Kerry.
"It was on a Thursday, the first of May, and the seventeenth day of the
moon, that the sons of Miled arrived in Ireland. Partholan also landed in
Ireland the first of May, but on a different day of the week of the moon; and
it was on the first day of May, that the pestilence came which in the space of
one destroyed utterly his race. The first of May was sacred to Beltené, one of
the names of the god of Death, the god who gives life to men and takes it away
from them again. Thus it was on the feast day of this god that the sons of Miled began their conquest of Ireland."
[De Jubainville, "Irish Mythological Cycle," p.136. Beltené is the
modern Irish name for the month of May, and is derived from an ancient root
preserved in the Old Irish compound epelta, "dead".]
The Poet Amergin
When the poet Amergin set foot upon the soil of Ireland it is said that he
chanted a strange and mystical lay:
I am the Wind that blows over the sea,
I am the Wave of the Ocean;
I am the Murmur of the billows;
lam the Ox ofthe Seven Combats;
lam the Vulture upon the rock;
I am a Ray of the Sun;
I am the fairest of Plants;
I am a Wild Boar in valour;
I am a Salmon in the Water;
I am a Lake in the plain;
lam the Craft of the artificer;
I am a Word of Science;
I am the Spear-point that gives battle;
I am the god that creates in the head of man the fire of thought.
Who is it that enlightens the assembly upon the mountain, if not I?
Who telleth the ages of the moon, if not I?
Who showeth the place where the sun goes to rest, if not I?"
De Jubainville, whose translation I have in the main followed, observes upon
this strange utterance:
"There is a lack of order in this composition, the ideas, fundamental
and subordinate, are jumbled together without method; but there is no doubt as
to the meaning: the filé [poet] is the Word of Science, he is the god
who gives to man the fire of thought; and as science is not distinct from its
object, as God and Nature are but one, the being of the filé is mingled
with the winds and the waves, with the wild animals and the warrior's arms."
["Irish Mythological Cycle," p. 138]
Two other poems are attributed to Amergin, in which he invokes the land and
physical features of Ireland to aid him:
"I invoke the land of Ireland,
Shining, shining sea,
Fertile, fertile Mountain;
Gladed, gladed wood !
Abundant river, abundant in water !
Fish-abounding lake!"
[I have again followed de Jubainville's translation; but in connexion with this
and the previous poems see also Ossianic Society's "Transactions,"
vol. V.]
The Judgment of Amergin
The Milesian host, after landing, advance to Tara, where they find the three
kings of the Danaans awaiting them, and summon them to deliver up the island.
The Danaans ask for three days' time to consider whether they shall quit
Ireland, or submit, or give battle; and they propose to leave the decision, upon
request, to Amergin. Amergin pronounces judgement - "the first judgment
which was delivered in Ireland." He agrees that the Milesians must not take
foes by surprise - they are to withdraw the length nine waves from the shore,
and then return; if then conquer the Danaans the land is to be fairly by right
of battle.
The Milesians submit to this decision and embark their ships. But no sooner
have they drawn off for this mystical distance of the nine waves than a mist and
storm are raised by the sorceries of the Danaan - the coast of Ireland is hidden
from their sight, and they wander dispersed upon the ocean. To ascertain if it
is a natural or a Druidic tempest which afflicts them, a man named Aranan is
sent up to the masthead to see if the wind is blowing there also or not He is
flung from the swaying mast, but as he falls to his death he cries his message
to his shipmates: "There is no storm aloft." Amergin, who as poet -
that is to say, Druid - takes the lead in all critical situations, thereupon
chants his incantation to the land of Erin. The wind falls, and they turn their
prows, rejoicing, towards the shore. But one of the Milesian lords, Eber Donn,
exults in brutal rage at the prospect of putting all the dwellers in Ireland to
the sword; the tempest immediately springs up again, and many of the Milesian
ships founder, Eber Donn's being among them. At last a remnant of the Milesians
find their way to shore, and land in the estuary of the Boyne.
The Defeat of the Danaans
A great battle with the Danaans at Telltown
[Teltin; so named after the
goddess Telta. See p. 103] then follows. The three kings and three queens of the
Danaans, with many of their people, are slain, and the children of Miled - the
last of the mythical invaders of Ireland - enter upon the sovranty of Ireland.
But the People of Dana do not withdraw. By their magic art they cast over
themselves a veil of invisibility, which they can put on or off as they choose.
There are two Irelands henceforward, the spiritual and the earthly. The Danaans
dwell in the spiritual Ireland, which is portioned out among them by their great
overlord, the Dagda. Where the human eye can see but green mounds and ramparts,
the relics of ruined fortresses or sepulchres, there rise the fairy palaces of
the defeated divinities; there they hold their revels in eternal sun-shine,
nourished by the magic meat and ale that give them undying youth and
beauty; and thence they come forth at times to mingle
with mortal men in love or in war. The ancient mythical literature conceives
them as heroic and splendid in strength and beauty. In later times, and as
Christian influences grew stronger, they dwindle into fairies, the People of the
Sidhe; [Pronounced "Shee". It means literally the People of the
[Fairy] Mounds] but they have never wholly perished; to this day the Land of
Youth and its inhabitants live in the imagination of the Irish peasant.
The Meaning of the Danaan Myth
All myths constructed by a primitive people are symbols, and if we can
discover what it is that they symbolise, we have a valuable clue to the
spiritual character and sometimes even to the history, of the people from whom
they sprang. Now the meaning of the Danaan myth as it appears in the bardic
literature, though it has undergone much distortion before it reached us, is
perfectly clear. The Danaans represent the Celtic reverence for science, poetry,
and artistic skill, blended, of course, with the earlier conception of the
divinity of the powers of Light. In their combat with the Firbolgs the victory
of the intellect over dullness and ignorance is plainly portrayed - the
comparison of the heavy, blunt weapon of the Firbolgs with the light and
penetrating spears of the People of Dana is an indication which it is impossible
to mistake. Again, in their struggle with a far more powerful and dangerous
enemy, the Fomorians, we are evidently to see the combat of the powers of Light
with evil of a more positive kind than that represented by the Firbolgs. The
Fomorians stand not for mere dullness or stupidity, but for the forces of tyranny, cruelty, and greed - for moral
rather than for intellectual darkness.
The Meaning of the Milesian Myth
But the myth of the struggle of the Danaans with the sons of Miled is more
difficult to interpret. How does it come that the lords of light and beauty,
wielding all the powers of thought (represented by magic and sorcery), succumbed
to a human race, and were dispossessed by them of their hard-won inheritance?
What is the meaning of this shrinking of their powers which at once took place
when the Milesians came on the scene? The Milesians were not on the side of the
powers of darkness. They were guided by Amergin, a clear embodiment of the idea
of poetry and thought. They were regarded with the utmost veneration, and the
dominant families of Ireland all traced their descent to them. Was the Kingdom
of Light, then, divided against itself? Or, if not, to what conception in the
Irish mind are we to trace the myth of the Milesian invasion and victory?
The only answer I can see to this puzzling question is to suppose that the
Milesian myth originated at a much later time than the others, and was, in its
main features, the product of Christian influences. The People of Dana were in
possession of the country, but they were pagan divinities they could not stand
for the progenitors of a Christian Ireland. They had somehow or other to be got
rid of, and a race of less embarrassing antecedents substituted for them. So the
Milesians were fetched from "Spain" and endowed with the main
characteristics, only more humanised, of the People of Dana. But the latter, in
contradistinction to the usual attitude of early Christianity, are treated very
tenderly in the story of their overthrow.
One of them has the honour of giving her name to the island, the brutality of
one of the conquerors towards them is punished with death, and while
dispossessed Of the lordship of the soil they still enjoy life in the fair world
which by their magic art they have made invisible to mortals. They are no longer
gods, but they are more than human, and frequent instances occur in which they
are shown as coming forth from their fairy world, being embraced in the
Christian fold, and entering into heavenly bliss. With two cases of this
redemption of the Danaans we shall close this chapter on the Invasion Myths of
Ireland.
The first is the strange and beautiful tale of the Transformation of the
Children of Lir.
The Children of Lir
Lir was a Danaan divinity, the father of the sea-god Mananan who continually
occurs in magical tales of the Milesian cycle. He had married in succession two
sisters, the second of whom was named Aoife. [Pronounced "Eefa"] She
was childless, but the former wife of Lir had left him four children, a girl
named Fionuala [This name means "The Maid of the Fair Shoulder"] and
three boys. The intense love of Lir for the children made the step-mother
jealous, and she ultimately resolved on their destruction. It will be observed,
by the way, that the ;People of Dana, though conceived as unaffected by time,
and naturally immortal, are nevertheless subject to violent death either at the
hands of each other or even of mortals.
With her guilty object in view, Aoife goes on a journey to a neighbouring
Danaan king, Bov the Red, taking the four children with her. Arriving at a
lonely place by Lake Derryvaragh, in Westmeath, she orders her attendants to slay the children. They refuse, and rebuke her. Then
she resolves to do it herself; but, says the legend, "her womanhood
overcame her," and instead of killing the children she transforms them by
spells of sorcery into four white swans, and lays on them the following doom:
three hundred years they are to spend on the waters of Lake Derryvaragh, three
hundred on the Straits of Moyle (between Ireland and Scotland), and three
hundred on the Atlantic by Erris and Inishglory. After that, "when the
woman of the South is mated with the man of the North," the enchantment is
to have an end.
When the children fail to arrive with Aoife at the palace of Bov her guilt is
discovered, and Bov changes her into "a demon of the air." She flies
forth shrieking, and is heard of no more in the tale. But Lir and Bov seek out
the swan-children, and find that they have not only human speech, but have
preserved the characteristic Danaan gift of making wonderful music. From all
parts of the island companies of the Danaan folk resort to Lake Derryvaragh to
hear this wondrous music and to converse with the swans, and during that time a
great peace and gentleness seemed to pervade the land.
But at last the day came for them to leave the fellowship of their kind and
take up their life by the wild cliffs and ever angry sea of the northern coast.
Here they knew the worst of loneliness, cold, and storm. Forbidden to land,
their feathers froze to the rocks in the winter nights, and they were often
buffeted and driven apart by storms. As Fionuala sings:
Cruel to us was Aoife
Who played her magic upon us,
And drove us out on the water -
Four wonderful snow-white swans.
"Our bath is the frothing brine,
In bays by red rocks guarded;
For mead at our father's table
We drink of the salt, blue sea.
Three sons and a single daughter,
In clefts of the cold rocks dwelling,
The hard rocks, cruel to mortals -
We are full of keening to-night."
Fionuala, the eldest of the four, takes the lead in all their doings, and
mothers the younger children most tenderly, wrapping her plumage round them on
nights of frost. At last the time comes to enter on the third and last period of
their doom, and they take flight for the western shores of Mayo. Here too they
suffer much hardship; but the Milesians have now come into the land, and a young
farmer named Evric, dwelling on the shores of Erris Bay, finds out who and what
the swans are, and befriends them. To him they tell their story, and through him
it is supposed to have been preserved and handed down. When the final period of
their suffering is close at hand they resolve to fly towards the palace of their
father Lir, who dwells, we are told, at the Hill of the White Field, in Armagh,
to see how things have fared with him. They do so; but not knowing what has
happened on the coming of the Milesians, they are shocked and bewildered to find
nothing but green mounds and whin-bushes and nettles where once stood - and
still stands, only that they cannot see it - the palace of their father. Their
eyes are holden, we are to understand, because a higher destiny was in Store for
them than to return to the Land of Youth.
On Erris Bay they hear for the first time the sound of a Christian beIl It
comes from the chapel of a hermit who has established himself there. The swans
are at first startled and terrified by the "thin, dreadful sound," but afterwards approach and make themselves known to the hermit,
who instructs them in the faith, and they join him in singing the offices of the
Church.
Now it happens that a princess of Munster,
Deoca, (the "woman of the
South") became betrothed to a Connacht chief named Lairgnen, and begged him
as wedding gift to procure for her the four wonderful singing swans whose fame
had come to her. He asks them of the hermit, who refuses to give them up,
where-upon the "man of the North" seizes them violently by the silver
chains with which the hermit had coupled them, and drags them off to Deoca. This
is their last trial. Arrived in her presence, an awful transformation befalls
them. The swan plumage falls off; and reveals, not, indeed, the radiant forms of
the Danaan divinities, but four withered, snowy-haired, and miserable human
beings, shrunken in the decrepitude of their vast old age. Lairgnen flies from
the place in horror, but the hermit prepares to administer baptism at once, as
death is rapidly approaching them. "Lay us in one grave, says Fionuala,
"and place Conn at my right hand and Fiachra at my left, and Hugh before my
face, for there they were wont to be when I sheltered them many a winter night
upon the seas of Moyle." And so it was done, and they went to heaven; but
the hermit, it is said, sorrowed for them to the end of his earthly days. [The
story here summarised is given in full in the writer's "High Deeds of
Finn" (Harrap and Co.]
In all Celtic legend there is no more tender and beautiful tale than this of
the Children of Lir.
The Tale of Ethné
But the imagination of the Celtic bard always played with delight on the
subjects of these transition tales, where the reconciling of the pagan order with the Christian was the theme.
The same conception is embodied in the tale of Ethné, which we have now to
tell.
It is said that Mananan mac Lir had a daughter who was given in fosterage to
the Danaan prince Angus, whose fairy palace was at Brugh na Boyna. This is the
great sepulchral tumulus now called New Grange, on the Boyne. At the same time
the steward of Angus had a daughter born to him whose name was Ethné, and who
was allotted to the young princess as her handmaiden.
Ethné grew up into a lovely and gentle maiden, but it was discovered one day
that she took no nourishment of any kind, although the rest of the household fed
as usual on the magic swine of Mananan, which might be eaten to-day and were
alive again for the feast to-morrow. Mananan was called in to penetrate the
mystery, and the following curious story came to light. One of the chieftains of
the Danaans who had been on a visit with Angus, smitten by the girl's beauty,
had endeavoured to possess her by force. This woke in Ethné's pure spirit the
moral nature which is proper to man, and which the Danaan divinities know not.
As the tale says, her "guardian demon " left her, and an angel of the
true God took its place. After that event she abstained altogether from the food
of Faery, and was miraculously nourished by the will of God. After a time,
however, Mananan and Angus, who had been on a voyage to the East, brought back
thence two cows whose milk never ran dry, and as they were supposed to have come
from a sacred land Ethné lived on their milk thenceforward.
All this is supposed to have happened during the reign of
Eremon, the first
Milesian king of all Ireland, who was contemporary with King David. At the time of the coming of St.
Patrick, therefore, Ethné would have been about fifteen hundred years of age.
The Danaan folk grow up from childhood to maturity, but then they abide
unaffected by the lapse of time.
Now it happened one summer day that the Danaan princess whose handmaid Ethné
was went down with all her maidens to bathe in the river Boyne. When arraying
themselves afterwards Ethné discovered, to her dismay -and this incident was,
of course, an instance of divine interest in her destiny - that she had lost the
Veil of Invisibility, conceived here as a magic charm worn on the person, which
gave her the entrance to the Danaan fairyland and hid her from mortal eyes. She
could not find her way back to the palace of Angus, and wandered up and down the
banks of the river seeking in vain for her companions and her home. At last she
came to a walled garden, and, looking through the gate, saw inside a stone house
of strange appearance and a man in a long brown robe. The man was a Christian
monk, and the house was a little church or oratory. He beckoned her in, and when
she had told her story to him he brought her to St. Patrick, who completed her
adoption into the human family by giving her the rite of baptism.
Now comes in a strangely pathetic episode which reveals the tenderness,
almost the regret, with which early Irish Christianity looked back on the lost
world of paganism. As Ethné was one day praying in the little church by the
Boyne she heard suddenly a rushing sound in the air, and innumerable voices, as
it seemed from a great distance, lamenting and calling her name. It was her
Danaan kindred, who were still seeking for her in vain. She sprang up to reply,
but was so overcome with emotion that she fell in a swoon on the floor. She recovered her senses after a while, but from that
day she was struck with a mortal sickness, and in no long time she died, with
her head upon the breast of St. Patrick, who administered to her the last rites,
and ordained that the church should be named after her, Kill Ethné - a name
doubtless borne, at the time the story was composed, by some real church on the
banks of Boyne. [It may be mentioned that the syllable "Kill," which
enters into so many Irish place-names (Kilkenny, Killiney, Kilcooley, &c.),
usually represents the Latin cella, a monastic cell, shrine, or church.]
Christianity and Paganism in Ireland
These, taken together with numerous other legendary incidents which might be
quoted, illustrate well the attitude of the early Celtic Christians, in Ireland
at least, towards the divinities of the older faith. They seem to preclude the
idea that at the time of the conversion of Ireland the pagan religion was
associated with cruel and barbarous practices, on which the national memory
would look back with horror and detestation.
  
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